Team KRONK consists of Kay, Robert, Omar 'n' Kim.
We were proud students who were part of the 12 month Game Design Program at Vancouver Film School...and we loved every moment of it!
For our final project, we are worked with volunteer Audio and 3D art collaborators who donated their precious blood, sweat and tears to help make our game - thank you!
Robert is an aspiring game designer currently studying at VFS in the Game Design department. He has had a career as a sushi chef, a record store middle-manager, a teacher, and a translator.
Robert is bilingual in Japanese and English, and has lived most of his adult life in Japan.
Robert has been a life-long media junkie, with a particular soft spot for games since his first awkward experiences with games like Ultima and Quest for Glory. In his free time, Robert loves practising juggling, spending time with his wife, and writing.
OBJECTIVES: Robert hopes to work as a narrative or mission designer, and work his way up to a creative lead position at a triple A developer.
View Robert's portfolio at: www.robert-forehand.com
Kim is from Vernon BC, located in the Okanagan Valley which is known for its orchards, its wine, and its rumoured lake monster the Ogopogo.
She is currently knee deep in her second year attending VFS, previously having attended the school's Foundations of Visual Art and Design program. She is incredibly indecisive and thus does not have a favourite game, however she tends towards fantasy hack and slash games. When she's not gaming she enjoys sketching monsters and juggling.
Kim has a fondness for sloths and penguins for their ability to be awkwardly awesome. It is something she aspires to be. Currently Kim is working as an Artist at Fathom Interactive in Vancouver.
View Kimberly's portfolio at: www.kimcuthbertson.com
Kay Chan is a passionate video gamer from the depths of Sydney, Australia. She is armed and ready with a Bachelor of Science (Computer Science) degree from University of Technology, Sydney (UTS)...Crikey!
Kay also has a background in marketing, graphic design and web development, where she specialised in Joomla! CSS and template customisations. Kay won a partial YouTube scholarship in 2011 to attend Vancouver Film School and flew halfway across the world to sunny Vancouver, Canada to learn about the video game industry.
Currently Kay is working at East Side Games Studio as an Assistant Producer.
View Kay's portfolio at: www.kaychan.com
Omar Chapa originates from Ciudad Victoria, Mexico. After completing a Bachelor of Software Engineering Degree from La Salle University he worked at Univerisad Autonoma de Tamaulipas as a software developer for 3 years.
While making Unity 3D games in his spare time, Omar realised that he would like to have a career in the video games industry, and chose Vancouver Film School to study Game Design.
Aside from programming, Omar would like to be involved with level design and environmental design for 3D games.
View Omar's portfolio at: www.gdOmarChapa.com
Jennifer is a passionate composer, multi-instrumentalist, and sound designer. After attending UBC for piano performance and SFU for contemporary composition, Jennifer is finishing her year at VFS and would love to score music for films and games, as well as being a sound designer for visual media. Besides working with Team KRONK, Jennifer is currently scoring music for game apps for the iPhone as well as being a piano instructor. In her free time, Jennifer enjoys outdoor activities and is also the drummer for the band Self Titled.
View Jennifer's portfolio at: www.jenwusound.com
Karla orginates from Hermosillo, Mexico and moved to Brisbane, Australia to study Technical Music Production. After graduating, she decided to combine her passion for sound and film and is currently enrolled in the Sound Design program at Vancouver Film School.
Karla's talents include Guitar, Percussion and is an active contributer to her hometown's newspaper, The Expreso. She also enjoys creating sounds for computer games and animations, and jumped at the opportunity to help create sounds for Team KRONK's game, Miasma.
After graduation, Karla would like to pursue a career in Sound Design for the Film industry.
During his time in the Game Design program, Mario worked as the lead artist with team Awesome Daydream, working on titles such as Illegal Space Vodka and Terminus Station.
Before coming to VFS, Mario worked as a graphic and web designer for the construction industry, and eco-friendly educational bodies. In his role he created websites, illustrations and characters for events and newspapers. In his spare time he enjoys developing logos and conceptual art for amateur games projects.
Currently, Mario is a Teaching Assistant for Level Design at Vancouver Film School.
Matthew Mihilewicz is a graduate of the Full time Acting program for film and television at VFS. After a year of intense passionate work he is now out in the real world. He hopes to continue his career as an actor for Film, Television and Voice overs. If he's not working on one thing, he's working on something else. Besides acting in films, Matt also enjoys writing them. With one film already produced by VFS "The Weekend" Matt continues to explore both sides of the page.
Robert Forehand - Project Manager
Robert is an aspiring game designer currently studying at VFS in the Game Design department. He has had a career as a sushi chef, a record store middle-manager, a teacher, and a translator.
Robert is bilingual in Japanese and English, and has lived most of his adult life in Japan.
Robert has been a life-long media junkie, with a particular soft spot for games since his first awkward experiences with games like Ultima and Quest for Glory. In his free time, Robert loves practising juggling, spending time with his wife, and writing.
OBJECTIVES: Robert hopes to work as a narrative or mission designer, and work his way up to a creative lead position at a triple A developer.
View Robert's portfolio at: www.robert-forehand.com
Kim Cuthbertson -Artist
Kim is from Vernon BC, located in the Okanagan Valley which is known for its orchards, its wine, and its rumoured lake monster the Ogopogo.
She is currently knee deep in her second year attending VFS, previously having attended the school's Foundations of Visual Art and Design program. She is incredibly indecisive and thus does not have a favourite game, however she tends towards fantasy hack and slash games. When she's not gaming she enjoys sketching monsters and juggling.
Kim has a fondness for sloths and penguins for their ability to be awkwardly awesome. It is something she aspires to be. Currently Kim is working as an Artist at Fathom Interactive in Vancouver.
View Kimberly's portfolio at: www.kimcuthbertson.com
Kay Chan - Programmer
Kay Chan is a passionate video gamer from the depths of Sydney, Australia. She is armed and ready with a Bachelor of Science (Computer Science) degree from University of Technology, Sydney (UTS)...Crikey!
Kay also has a background in marketing, graphic design and web development, where she specialised in Joomla! CSS and template customisations. Kay won a partial YouTube scholarship in 2011 to attend Vancouver Film School and flew halfway across the world to sunny Vancouver, Canada to learn about the video game industry.
Currently Kay is working at East Side Games Studio as an Assistant Producer.
View Kay's portfolio at: www.kaychan.com
Omar Chapa - Programmer
Omar Chapa originates from Ciudad Victoria, Mexico. After completing a Bachelor of Software Engineering Degree from La Salle University he worked at Univerisad Autonoma de Tamaulipas as a software developer for 3 years.
While making Unity 3D games in his spare time, Omar realised that he would like to have a career in the video games industry, and chose Vancouver Film School to study Game Design.
Aside from programming, Omar would like to be involved with level design and environmental design for 3D games.
View Omar's portfolio at: www.gdOmarChapa.com
COLLABORATORS
Jennifer Wu - Audio Collaborator
Jennifer is a passionate composer, multi-instrumentalist, and sound designer. After attending UBC for piano performance and SFU for contemporary composition, Jennifer is finishing her year at VFS and would love to score music for films and games, as well as being a sound designer for visual media. Besides working with Team KRONK, Jennifer is currently scoring music for game apps for the iPhone as well as being a piano instructor. In her free time, Jennifer enjoys outdoor activities and is also the drummer for the band Self Titled.
View Jennifer's portfolio at: www.jenwusound.com
Karla Melendez - Audio Collaborator
Karla orginates from Hermosillo, Mexico and moved to Brisbane, Australia to study Technical Music Production. After graduating, she decided to combine her passion for sound and film and is currently enrolled in the Sound Design program at Vancouver Film School.
Karla's talents include Guitar, Percussion and is an active contributer to her hometown's newspaper, The Expreso. She also enjoys creating sounds for computer games and animations, and jumped at the opportunity to help create sounds for Team KRONK's game, Miasma.
After graduation, Karla would like to pursue a career in Sound Design for the Film industry.
Mario Granillo - 3D Art Collaborator
During his time in the Game Design program, Mario worked as the lead artist with team Awesome Daydream, working on titles such as Illegal Space Vodka and Terminus Station.
Before coming to VFS, Mario worked as a graphic and web designer for the construction industry, and eco-friendly educational bodies. In his role he created websites, illustrations and characters for events and newspapers. In his spare time he enjoys developing logos and conceptual art for amateur games projects.
Currently, Mario is a Teaching Assistant for Level Design at Vancouver Film School.
View Mario’s portfolio at: www.antharias.com
Matthew Mihilewicz - Additional Character Vocalization
Matthew Mihilewicz is a graduate of the Full time Acting program for film and television at VFS. After a year of intense passionate work he is now out in the real world. He hopes to continue his career as an actor for Film, Television and Voice overs. If he's not working on one thing, he's working on something else. Besides acting in films, Matt also enjoys writing them. With one film already produced by VFS "The Weekend" Matt continues to explore both sides of the page.
